More sketches, via the awesome talents of @stollcomics. I am rather a fan of the longer hair for both characters.
Tag Archives: yags
Todo List #7
The goal is more cleanup:
- Update RenPy version
- Make sure sprites wear the appropriate accessories in epilogues
- More oogling of Jake, Nikhil, and Dan if you find them attractive
- More impact on scenes and choices from personality
- Clean up banter with Jake and Nikhil
- Add a character profile for Janet
- More happy dreams if/when you’re not dating anyone
- Attempt to add a link to immediately show collectible descriptions when you find one
And, of course, as they come in…
- Replace sprites with new ones
- Replace backgrounds with new ones
I have no illusions that I’ll get all of this done in the next build, but this represents the remainder of the active work items I have for the game.
Plus I need to continue work on the BTS book, but that’s something I can do more easily over break.
Progress! (The verb, this time.)
Release #7
So uh… it’s been a while. But this may be the biggest release yet, because with the final Adam and James sprites in the game, there are now completed scenes, and the game is really starting to look amazing. (The endless talents of @stollcomics on sprites and Crowkicks on backgrounds are really to thank, here.)
Version: v0.11211
Release name: B is for Bennett (because that’s James’ last name)
As usual, you can get it on the download page.
Changes in this release:
- Combined a bunch of dialogue blocks
- Body hair can now be toggled for all the guys (only applies to realistic sprites)
- Accessory toggles now work on stick figure sprites
- Character profile code has been cleaned up
- Replaced campus, frat house outdoors, frat house common room, and frat house dining room backgrounds in game
- Replaced Adam sprite in game
- Replaced James sprite in game
- You oogle Nikhil, Jake, and Dan more if you think they’re attractive
- You can now join Nikhil and Jake’s banter
- Stick figure sprites are no longer randomly (and weirdly) naked
Stats for this release: 27,102 dialog blocks, 227,277 words, 1,191,868 characters
I’m super excited!
James Inks, Frat house dining room background
There’s a James!
Also another background:
Progress!
More frat house backgrounds
Here’s an early draft of the frat house common room and entry way:
And seasonal, as well as day/night variations, on the frat house exterior:
All backgrounds by the awesome Crowkicks.
Progress!
Frat House Outdoors background, James inks
More WIP art! Robert likes showing off his skills. Elliot is not amused.
Also I am in love with how James’ hair is turning out…
I’m supposed to have a final James sprite by this Saturday, so I’m in the process of replacing him in the game. With luck, we’ll have a new release this upcoming weekend with final James and Adam sprites!
James Sketches
Via the indelible @stollcomics .
It’s been an awesome few days for art, between the beautiful campus backgrounds, the final Adam sprite, and now progress on James. I feel like I’ve been slacking so much on my code/story cleanup. :\
Adam Sprite
Final Adam sprite, via the talents of @stollcomics
He fits into the game pretty well 🙂
I’m still in the middle of my TODO list, so I’ll probably wait on a final James sprite to push a new release. But still… I’m excited about this progress!
Campus backgrounds
Here’s some more gorgeous backgrounds, via Crowkicks, featuring variants on the campus scene. Those fall colors seriously took my breath away.
Also Adam does not like the cold. (Work-in-progress sprites via @stollcomics.) But at least there’s only one of him. For now.
(He does theoretically like snow, but I guess he forgot his hat and scarf, and is therefore less interested in it at the moment.)
(Mostly) Colored Adam
Adam ended up being a huge pain for @stollcomics to color, but here’s a preview of his final sprite. (I think the head, or at least the expressions, are still a WIP, but he’s looking great anyway.)
Progress!