Juan is done! (Via the talents of @stollcomics, as always.)
He’s in the game and seems to be working properly, but I’m not going to push a new game build until we have some more new sprites and other cleanup is complete.
Juan is done! (Via the talents of @stollcomics, as always.)
He’s in the game and seems to be working properly, but I’m not going to push a new game build until we have some more new sprites and other cleanup is complete.
It’s the one-year anniversary of the first public YAGS release. We’ve come quite a long way in that time.
Still a lot of progress to go, primarily around sprites, but it’s really interesting to see how this game has matured over the past year thanks to amazing feedback from so many awesome people.
(Screenshots from releases #1, 3, 6, and 8.)
Juan pencils, via the talented @stollcomics
Hopefully we’ll get this ball rolling again and have more sprites to show in the coming weeks and months.
I (finally) finished staging music for the game, so here’s a new build! It’s all still demo tracks, so things don’t loop properly and aren’t really balanced volume-wise yet, but it should be enough to get a feel for things.
There’s unfortunately been no sprite progress, but the final three backgrounds are also now complete and in the game.
Version: v0.20909
Release name: E is for Etudes
As usual, you can get it on the download page. Next Tuesday 9/18 will be the one-year anniversary of the first public YAGS build. We’ve come a long way.
Changes in this release:
Stats for this release: 26,215 dialog blocks, 230,304 words, 1,209,504 characters